Six head-to-head games played against another Payday player. Nothing is left to chance between you: identical conditions, same timer, higher score takes it.
Decks exist for the days the sporting calendar is thin. A Tuesday in July, an international break, the week between rounds — the board is quiet and you still want something to play.
What they are not is a game of chance dressed up as a contest. Every Decks match gives both players exactly the same starting position: the same layout, the same sequence, the same number of moves and the same clock. Whoever plays it better wins. That is the entire design.
Each one takes a few minutes and every match is played against a real opponent on the same board.
Place shapes to clear lines and rack up points across 15 rounds. Your opponent gets the same map, the same bonus tiles and the same shapes in the same order.
The classic, turned into a contest. Everyone in a competition gets an identical card sequence, so it comes down to the order you work it.
Build columns that total exactly 21. No dealer and no randomness between opponents — same card order, same timer, same interface.
Your result is measured against a real player who was dealt exactly the same cards under the same rules. Win streaks build a bonus on top.
A five-round hand-building game on a custom deck with two wilds. Cards lock between rounds, so what you keep matters as much as what you play.
You get a limited number of nudges to shift the grid across 15 turns. Both players face the same sequence with the same nudges — the score only goes up, so it is about where you spend them.
Every game has free practice alongside paid matches, so you can learn one before it counts for anything.
Open Decks